At Galvanize Labs we believe that talking about a problem should only be the first step to doing something,
because progress requires action.
We are never content with the status quo – we are driven to imagine, research and create real solutions for real users. At the core of everything we do are our four pillars of innovation: data, education, game theory and a great user experience. We flee conference rooms and seek to be side-by-side with our users.
Purposeful, powerful, game-changing; Galvanize Labs
Taken Charge is a browser-based video game series for teaching technology to students in grades 3rd through 9th. The Taken Charge game platform utilizes game-based learning with defined educational outcomes. Taken Charge TEACHES as well as ASSESSES and VALIDATES each students’ learning.